About the Job
Key responsibilities:1. Set up lighting and camera angles to produce high-fidelity final renders or real-time assets
2. Apply realistic or stylized textures, maps, and materials to 3D models.
3. Clean up and enhance motion capture data to fit the stylized or realistic needs of the project.
4. Ensure models are optimized for their intended platform (e.g., poly-count management for games or high-res meshes for film)
Number of Openings
1 openingsSkills
Adobe Photoshop, Video Editing, Autodesk 3ds Max, Autodesk Maya, Blender 3D, ZBrush, Substance Painter
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