About the Internship
Selected intern's day-to-day responsibilities include:1. Develop AR features and interactions in Unity (C#) using AR Foundation, ARKit, and ARCore.
2. Build and publish WebAR experiences using A-Frame, Three.js, Babylon.js, 8th Wall, Zappar, or Niantic Lightship.
3. Integrate 2D and 3D assets (models, textures, animations) into AR projects with correct scale and behavior.
4. Optimize AR applications by checking CPU/GPU load, memory usage, draw calls, and overall performance.
5. Create quick prototypes to test new AR ideas, interactions, and concepts.
6. Test AR experiences across different devices to ensure stable tracking and smooth interactions.
7. Troubleshoot issues related to performance, rendering, asset behavior, or device-specific differences.
8. Maintain proper documentation for code, project workflows, and features.
Number of Openings
5 openingsPerks of this Internship
Certificate Recommendation letter Flexible work hours
Other Requirements
1. are available for full time (in-office) internship
2. have relevant skills and interests
3. can start the internship between 12th Dec'25 and 16th Jan'26
4. are available for duration of 6 months
5. have already graduated or are currently in any year of study
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